The brains behind zombies eating brains

Posted: December 9, 2010 by justinhowlett in ActionScript, New Technology, Updates

A lot of people have been asking about the technology behind the zombie game, so as the lead developer I thought I’d write a quick run down on the behind the scenes.

We use the “flash packager for iPhone” which uses basic adobe air actionscript programming (for android devices it stops there) for iPhones it converts the air code to native objective-c. As for the maps we use google’s static image API which just returns an image based on your latitude and longitude provided by the built in GPS on your phone.

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